Snes9x emulator11/7/2023 ![]() Add support for libretro ".slang" shaders to OpenGL driver. Don't display Joypad 2 pressed keys if disabled. Changed APU clock to reflect nominal values for original hardware. Consistently handle interlacing when we skip frames. Refactored APU output code to buffer less on the client side. Only allow instant IRQ when toggling IRQ. Count clock cycles to synchronize SA1 with S-CPU properly. This can be done by extracting an archive from to that directory, or by creating a temporary git repository in the extracted Snes9x source by running git init and using the above command. slang support will be disabled unless you download the submodule. Git submodule update -init shaders/SPIRV-Cross ![]() slang support requires SPIRV-Cross, which is a git submodule of Snes9x.
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